Android 3.0 Animations Beginner's Guide

Alex Shaw

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In Detail

An enjoyable, understandable, and eye-catching user interface is a key part of getting users to love your app. Users today expect a polished multimedia experience on their mobile device, and animation is a core part of that. The Android operating system is at the forefront of tablet and smartphone technology, and there is a plethora of opportunities for developing exciting applications with animation.

Android 3.0 Animations Beginner's Guide will introduce each of the most popular animation techniques to you. Using step-by-step instructions, you will learn how to create interactive dynamic forms, moving graphics, and 3D motion.

You will be taken on a journey from simple stop motion animations and fades, through to moving input forms, then on to 3D motion and game graphics.

In this book, you will create standalone animated graphics, three-dimensional lifts, fades, and spins. You will become adept at moving and transforming form data to bring boring old input forms and displays to life. Learn how game programmers create fast animations on the fly, and also build live wallpapers to liven up your users' home-screens!

If you are tired of writing lifeless interfaces and want to add some animated excitement, this is the book for you!

A step-by step guide for creating, testing, and making use of stunning animations for android applications and games.

Approach

Written in Packt's Beginner's Guide series, this book takes a step-by-step approach with each chapter made up of three to five tutorials that introduce and explain different animation concepts. All concepts are explained with real-world examples that are fun to read and work with.

Who this book is for

If you are familiar with developing Android applications and want to bring your apps to life by adding smashing animations, then this book is for you. The book assumes that you are comfortable with Java development and have familiarity with creating Android Views in XML and Java. The tutorials assume that you will want to work with Eclipse, but you can work just as well with your preferred development tools.


Verlag:

Packt Publishing

Veröffentlicht:

2011

Druckseiten:

ca. 228

Sprache:

English

Medientyp:

eBook


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