Blender Game Engine Beginner's Guide

Victor Kuller Bacone

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In Detail

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks.

"Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.

Approach

Create a complete game step by step with no previous experience necessary. Practical tutorials take you through the entire process from beginning to end.

Who this book is for

If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start.

Über Victor Kuller Bacone

Victor K is a pen name for a Blender enthusiast of six years. By profession he is a video editor, but the explosion of current technologies has led him to learn 3D software, and out of all of them he chose Blender. In his short career within the Blender community in Catalonia (Spain), Viktor promotes Blender events , master classes and an online magazine under the name Blendercat (http://www.blendercat.org) for anyone who wants to learn 3D using free software. His great admiration for the animation and interactive side of Blender are combined with his passion for games, and more specifically the ease in which one can make games with Blender. He holds a Masters in computer science and teaches both young and unemployed adults.


Verlag:

Packt Publishing

Veröffentlicht:

2012

Druckseiten:

ca. 95


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